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3D Animation 2

This is an animation showcase built in Maya and Unreal Engine
This demo reel showcases key 3D animation principles, as well as concepts like bipedal weight shift and body mechanics.
This character is inspired by Fang from Brawl Stars, a wushu fighter who likes showing off. I used martial arts-inspired poses for the idle and jump animations.
This is a student project under Singapore Polytechnic.

Unreal animation demo containing Idle, Kickflip Idle, walk, run, jump, falling idle, and landing animations.

Turnaround of idle cycle

Front, Side and 3/4 view of kickflip idle

Turnaround of Jump cycle

Front, Side and 3/4 view of Jump cycle

Basic walk forward animation. No feet sliding.

Front, Side and 3/4 view of walk cycle. Minimal knee pop.

Basic run forward animation. No feet sliding.

Front, Side and 3/4 view of Run cycle.

Front, Side and 3/4 view of Breathing Idle